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Unity engineer

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Job Description

[Specific business content]
・ Planning and execution of company-wide test strategy
・ Standardization of test process
・ Verification of test automation and introduction to product team
・ Support for efficiency improvement of QA work of product team
・ Other work that supports quality assurance by engineering

[Main development technology stack]
Client technology: Unity, C #
Server technology: PHP, Ruby on Rails
Cloud: Amazon Web Services (AWS), Google Cloud Platform
Version control: GitHub
Project management: ClickUp
Development PC: Mac


Empathy for WonderPlanet's mission Experience in developing clients for consumer games, PC games, and smartphone games

・ Those who can make things with user thinking
・ Those who can communicate with others and work on a wide range of tasks
・ Those who have strong aspirations and curiosity as engineers
・ Those who actively participate in study sessions and technical events


Job Position Game Engineer
Type of Job Full Time
Annual Income 3,500,000JPY ~ 6,000,000JPY
Location Tokyo Office / 5-23-7 Higashigotanda, Shinagawa-ku, Tokyo Gotanda Fujikoshi Building 5F
Working Time Flextime system (core time 11: 00-17: 00) Standard daily working hours: 8 hours
Trial Period Yes

Complete weekly two-day system (Saturday, Sunday)
Holidays, year-end and New Year holidays, annual paid leave (up to 10 days at the time of joining the company, 16 to 25 days after the next year) (about 125 days a year)

What's on Offer

Welfare and in-house system
Complete with various social insurance
Employee stockholding association
Peer bonus system
Free drink & food (at the time of arrival)
* System / allowance is based on company regulations

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Company Information

WonderPlanet Inc.

Developing and publishing native game apps for smart devices.

Company Website

Number of Employees


Company Features

No Dress Code
In-house Development